5 steps to VR audio

1) CREATE AN 3D AMBISONICS AUDIO MASTER There are two ways to create 3D sound for VR: live recordings with an Ambisonics microphone, or exporting a spatial mix from your DAW created with MNTN. The exported Ambisonics format is directly compatible with the spatial audio format defined by YouTube. Export the Ambisonics format in MNTN with interleaved channel layout, and in 24 bit.


2) CREATE A SPHERICAL VR VIDEO There are some affordable cameras out there, like the Ricoh Theta S or the Samsung Gear 360.


3) COMBINE 3D AUDIO & VR VIDEO For example, you can use Adobe Premiere to create a video master containing the Ambisonics audio file. Make sure to create a sequence with a 4-channel audio layout based on the settings showed in the first two screenshots (click to enlarge). Then put the Ambisonics audio file on one track in your timeline. Since it's spatially "encoded", the mix will sound weird. But you can now export it as specified in the third screenshot below.

Create a new sequence based on these settings.

On the "Tracks" tab, use the settings as shown above. Here, four tracks are created, but one would be enough for the start.

Use these settings to export your video including the Ambisonics audio master.


4) PREPARE VR VIDEO WITH 3D AUDIO FOR UPLOADING TO YOUTUBE YouTube needs to know whether a 3D Ambisonics audio is included in a video or not. Use the YouTube Metadata Injector to mark the exported video containing 3D audio.




Start now with your 30 days free trial

Download the MNTN app and use it with all features 30 days for free. It's easy to get started: install the app, connect your DAW, and everything is set. Learn how to setup MNTN on your computer in this video:



If you have questions, you will find many answers on our FAQ page and in the user manual. And you can find more articles, tips and tricks on our blog.