MNTN's 3D audio engine is extremely flexible. You can create one mix and deliver it in any format you need. Any time. Forth and back. Besides the standard formats, you can create a custom loudspeaker configuration with as many loudspeakers as your computer can eat.

 
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  • Stand alone 3D processing application
  • Low latency for live performances (21.3 ms – 0.3 ms)
  • VST/AU/AAX plugin to connect any audio software and DAW
  • MacOS core audio driver support
  • Comes with Soundflower, a virtual multichannel audio interface to connect your DAW on the same computer
  • Unlimited number of input channels (max. 64 when using the virtual audio interface Soundflower)
  • Unlimited number of output channels (loudspeakers, multichannel export)
  • Customizable multichannel 2D & 3D loudspeaker setups
  • Output formats can be changed any time without making a new mix
  • Integrated bass management system for connected subwoofers
  • Export formats:
    — any current channel based output format including 2.0, 5.1, 7.1, 22.2, 9.1 Auro 3D and Dolby Atmos
    — Ambisonics for cinematic VR and 360° videos (SN3D, ACN, YouTube, Facebook)
    — Binaural 3D audio for any standard headphones
    — Multichannel input ( = output from your DAW)
    — WAV, AIFF, FLAC, Ogg-Vorbis with up to 32 Bit
    — Split and interleaved multichannel audio files
    — Trim start (export starts with audio signal)
  • Fullscreen global 3D panning interface (is part of the stand-alone application)
  • Up to 96 kHz sample rate
  • Hardware dongle is not required
  • Customizable licenses with only as many output channels you actually need