Wondering what's good about 3D audio? With the help of our ears, we can hear sounds coming from all directions. This article covers the basics of spatial hearing, how we can simulate it on headphones, and how easy it is to use the 360° space for creating your sound mixes.
We believe in community and the open, and intense exchange of ideas. In our eyes, two heads are always better than one – we’re old school like that. We love to see inspiration at work, even if it’s in a mildly competitive spirit. And since we often meet people who do interesting things and who help to evolve this sonic idiom, we decided to start an interview series to make the circle bigger. We’re a curious bunch, so this series will give us an excuse to learn about new things, but it’s also a good platform to showcase what’s really going on out there. To kick off this off we sat down for a quick chat with the hyper-cerebral and extremely talented DEKJ from the Berlin-based oqko collective.
End of 2016, the German Ivory Museum reopened in Castle Erbach/Odenwald, taking ivory-related art back to its roots: It was here, back in the late 18th century, that Count Franz I. of Erbach (1754 – 1823) first popularized the art of ivory carving.
At the Ableton Loop Summit for Music Makers 2016, we contributed with a 3D Audio Mixing Lab where participants could bring their music track to mix the multiple stems in a 3D audio format. To be honest, we have been flashed from the hugely positive feedback throughout the whole weekend, and we are grateful for the intense performances, discussions, and ideas that came up during the event. The Loop is over for this year, but we will keep it in our hearts. A big thank you to the wonderful people at Ableton and HEDD, and to the artists Max Gärtner, DE KJ, and Felix Rösch who collaborated with us for this fantastic event.
During Loop, you are invited to step into our lab and experiment with mixing your own song in a 3D audio format. All you need to do is to bring your songs in multitrack bounces or stems. The creators of MNTN will be on hand to work with you and answer any questions you might have.
Some of you might already have seen it: MNTN has a new feature. The export module gives you more flexibility and makes it much easier to get your 3D audio mix out of the box. Regardless of what audio format you are listening to, you can record and export the multichannel input and output audio stream, as well as the binaural mix.
Have you ever seen the MNTN app and the plugin in action? For this video, we used the original mixing session for the MNTN trailer, and we captured three alternating screens: the Live session with two of the 64 plugins, the engine with the multichannel input and output meters, and the scene tab with the full screen 3D panner.
It was huge fun to realize this animal soundscape for the temporary exhibition „Life in the Darkness“ at the LWL Natural Science Museum in Münster, Germany. The two portrayed ecosystems were the Amazonas Rainforest and the Sonora Desert on the border of the USA and Mexico, which were played back in alternation in a small darkened space inside the museum.
A spatial sound sculpture with elements of experimental spoken word, electronic music, instrumental live performance, and visuals presented on an array of 20 loudspeakers at the CTM Vorspiel 2016 in Berlin.